Okay, you can play Pylon on Volity now. You'll need to download and install Gamut (follow the instructions on that Volity page). The UI is rather minimalist, but I hope it's not too hard to figure out what to do. (But you should read the rules first.) There is a bot available, but it plays completely randomly, so it shouldn't be hard to beat-- though I have actually lost to it a couple times when I wasn't paying attention! Let me know if you run into any problems, or if you have any suggestions for sprucing up the UI. And feel free to challenge me to a game if I'm around.
It took me about a week of nearly full-time work to implement this (yes, I'm still unemployed), plus I had done some work on the UI last fall (sketching out the basic design elements in SVG and Javascript). Given how simple the game is, that's probably too much work, though it did involve learning Python from scratch. I expect the next implementation to go a lot quicker now that I have some experience. (My conclusion about Python: it's alright, but I didn't really see anything that would make me want to switch from Scheme as my preferred programming language. Especially since the latest pre-release versions of PLT Scheme have built-in support for iterators and comprehensions, which is one of the nicest features of Python.)
It took me about a week of nearly full-time work to implement this (yes, I'm still unemployed), plus I had done some work on the UI last fall (sketching out the basic design elements in SVG and Javascript). Given how simple the game is, that's probably too much work, though it did involve learning Python from scratch. I expect the next implementation to go a lot quicker now that I have some experience. (My conclusion about Python: it's alright, but I didn't really see anything that would make me want to switch from Scheme as my preferred programming language. Especially since the latest pre-release versions of PLT Scheme have built-in support for iterators and comprehensions, which is one of the nicest features of Python.)